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Unreal Engine 4: Subway thing
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Thread: Unreal Engine 4: Subway thing

  1. #1
    Senior Developer zombie112's Avatar
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    Mar 2014
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    Unreal Engine 4: Subway thing

    Hey, this is something I've been playing around with making in UE4.
    The player movement is done in blueprint, and is a bit floaty/shaky and not great but it's getting there. I'm using assets from the Reflections demo.

    Anyway, I don't want it to look abandoned, but just kind of run down/scary/unused.


    As you can see, it's pretty dark. I'm trying to get the atmosphere feeling right. Not there yet, but will be soon!


    In this one, there is two separate lights that spark. One is timed differently than the other slightly. When screenshotting they were almost at the same time.




    Continued in next post, Jamie the current image limit is annoying!
    Last edited by zombie112; 2nd April 2014 at 12:14 AM.
    Steve Ruk - Level Design/Project Management

  2. #2
    Senior Developer zombie112's Avatar
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    Mar 2014
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    And my personal favorite,
    Steve Ruk - Level Design/Project Management

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