Making Mineral #03
A Return to Posts As we hit release on Steam we had to take a Pause on the Making Mineral updates. Now we're back and we are going to dive into things such as production changes, upcoming features, bug fixes and so much more. Refining the Look Over the Development of Mineral we had one core visual goal, a simple yet effective low-poly art style, which we have stuck to and iterated over the development period. The Cloudlands, our first world, is one of our best demonstrations from post-prototype (top) and initial release (bottom). Some elements, such as tree design...
Mineral: Out now on Steam!
https://www.youtube.com/watch?v=wWPs0sxX9ZY&t=12s Mineral has launched on Steam! It has been a huge effort from the team to get mineral out onto Steam today, Xitol Day! If you didn't know about our first game, Mineral, it is a minimalist zen puzzle game, designed as a relaxing but challenging experience, taking you through 5 unique realms, with varying levels of difficulty, challenge and mechanics. In Mineral you control a physics bound energy orb; collecting energy crystals to unlock portals to new levels and these unique realms, each level has its own selection of secrets and collectables to gather to maximise your orb’s energy...
Making Mineral #02
The Ball The ball or to put it another way; the "Glowy moving sphere thing". The ball is your source of movement and navigation through each of the realms. The ball starts off in it's classic mode, all blue and powerless, but as you play through the game you will unlock some unique abilities, that will aid in the navigation of levels. These abilities will allow you to revisit secrets and gather collectables from previous levels. Each ability however has a limited time, after that, back to blue you go! Dawn Dawn is the first ability you will encounter. This...
Making Mineral #01
What is Mineral? Mineral is a minimalist zen puzzle game, designed as a relaxing but challenging experience, taking you through 5 unique realms, with varying levels of difficulty, challenge and mechanics. In Mineral you control a physics bound energy orb; collecting energy crystals to unlock portals to new levels. Each environment is designed with a minimalist neon setting. With each realm providing its own take and setting. There are 5 unique realms each varying in difficulty and challenge, all of which can be replayed with new abilities upon completion of the game. Where are we in development? Mineral is currently...